Leroy is responsive to the volume in the room. So, I had to make more videos of him reacting to the different scenarios. This shows my tests of Leroy with the added videos of being quiet yet animated, and when he is angry. I had no problem with the angry sound playing for my prototype, but for some reason, the video doesn't act the same way and won't play the whole clip of him screaming if the noise drops lower for a second. I'm hoping I'll be able to figure this out for the final. I also need to still figure out a new script for Leroy, something that will make some kind of 'sense' no matter what someone might say to him. This is proving to be the hardest part.
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